Classes pause until September, so it's time to work on the next phase of FrosTrainer. That's the deal I made when abandoning the doomed life of a shipping clerk for academia: while classes are in session, they get top priority. So, bear with me, there will be some dramatic pauses.
That said, new objectives for this phase:
- Move to OpenGL
- Automatic road generator
- GUI cleanup/overhaul
- New road editor
It'd be nice to swap out the modest sprite riders with
some retro polygon based riders while we're at it.

(As for the leap into the full-time student life a good fifteen years removed from the classroom, it goes extremely well! A very special thank you to all the friends and family that got behind me on this.)
-Frost
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