Saturday, July 2, 2011

Round 2, Fight!

Classes pause until September, so it's time to work on the next phase of FrosTrainer. That's the deal I made when abandoning the doomed life of a shipping clerk for academia: while classes are in session, they get top priority. So, bear with me, there will be some dramatic pauses.

That said, new objectives for this phase:
  • Move to OpenGL
  • Automatic road generator
  • GUI cleanup/overhaul
  • New road editor
It'd be nice to swap out the modest sprite riders with some retro polygon based riders while we're at it.
Link
(As for the leap into the full-time student life a good fifteen years removed from the classroom, it goes extremely well! A very special thank you to all the friends and family that got behind me on this.)

-Frost

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